Well here is my first attempt at a hand painted texture. I tried my best, hopefully the next ones will come out better. Bark is tricky. 

  1. foodtoys said: post this shit on polycount, the earlier the better.
  2. mysticalshamanjosh reblogged this from 3dcube and added:
    I think it’d look great in...game with cartoon-ish themes and styles.
  3. cuddlycolin said: Are you gonna do spec/normal maps? You could drop some of the painted highlights for that and it might look a little better? It also might just be a bit too busy, did you try scaling it up on the mesh so the chunks were a little bigger?
  4. emersonsmithdesigns said: I like the style of the bark. It looks abstract yet recognizable.
  5. thelogicalsong reblogged this from 3dcube and added:
    IT definitely looks like you’re on...right track with what you’re doing. Keep it up man, I...
  6. 3dcube posted this
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